Best known for roles in blockbuster AAA titles (Fortnite, Halo Infinite, Gears 5) and critically acclaimed indie games (Afterparty, Pyre, Gone Home), Sarah has over a decade of experience giving her voice to interactive projects, as well as providing both voice and first-person performance capture for Anthem’s player character, the Freelancer.
Led by her desire to foster stronger collaboration within games and across creative communities, she has been an organizing and educating force in games spaces (such as IndieCade) and institutions (USC, NYU) for many years, while nurturing meaningful exchange between game developers and the actor’s union, SAG-AFTRA. She has extended this work into a consultancy, offering developers assistance with the union, casting, and recording process.
Sarah's latest professional and creative evolution is as a sought-after voice director for indies (The Red Lantern, The Wreck) and AAA (Fortnite) alike. Drawing on her years of immersion in the development community and her experience as an actor, she relishes the opportunity to cultivate a safe, fun, effective and team-based performance atmosphere.